[main] replace_texture = waterclear256 textures = 6 masks = world [texture_0] path = images/WaterFoam.png name = sFoam [texture_1] path = images/Water.png name = sWater [texture_2] path = images/WaterAlpha.png name = sWaterA [texture_3] path = images/NoiseFull.png name = texNoiseFull [texture_4] path = images/BlueNoise.png name = texNoise [texture_5] path = images/BlueNoise.png name = texNoise